Delete Face Icon Delete Face

Keyboard Shortcut : BACKSPACE

Deletes the selected face(s).


Detach Face Icon Detach Face

Detach the selected face(s) to a new sub-mesh, or separate object.

Options Icon Custom Settings Available :

Setting Description
Detach To New Object If On, the face(s) will be detached to a new, separate object. Otherwise, they will be detached to a sub-mesh within the original object.

Extrude Face Icon Extrude Face

Keyboard Shortcut : SHIFT DRAG

Creates a new face by pulling out the currently selected face and attaching sides to each edge.

You can also extrude by holding SHIFT while moving, rotating, or scaling the faces.

Options Icon Custom Settings Available :

Setting Description
FaceNormalsIcon Face Normals Extrudes each selected Face according to it's own surface direction, and adjacent faces remain connected.
FaceNormalsIcon Vertex Normals Extrudes selected Faces by Vertex normals. Adjacent Faces remain connected.
FaceNormalsIcon Individual Faces Extrudes each selected Face according to it's own surface direction, however adjacent faces do not remain connected.
Distance Distance to extrude the selected faces(s).

Flip Normals Icon Flip Normals

Flips the normals on the selected face(s).


Flip Triangles Icon Flip Face Edge

Swap the triangle orientation on the selected face(s). This will only work on quads (faces with 4 sides).


Conform Normals Icon Conform Normals

Sets all selected face normals to the same relative direction.


Merge Faces Icon Merge Faces

Merges selected faces into a single face, and removes any dividing edges.


Subdivide Face Icon Subdivide Faces

Split each selected face by adding a vertex at the center of each edge and connecting them in the center.


Bevel Icon Bevel Faces

Performs the Bevel Edge action on all the edges of the selected face(s).

Options Icon Custom Settings Available :

Setting Description
Distance Sets the distance each new edge is moved, from the position of the original.

Triangulate Faces Icon Triangulate Faces

Reduces selected faces to their base triangles, creating a faceted, non-smooth appearance.

Triangulate Object Example